Legacy Of The Crystal Shard Pdf Download

Originally posted by sliceoffruit: (still in progress. Maybe sign up and help out?) • • • I set up a Wiki for GMs. I really wanted a directory of everyones name to refer to while reading the adventure so I decided to create one. Sign up and help out if you are interested! Adventure Excerpts • • Maps () • • • • • • • • • • • • • • • • • • • • • Maps (Game Grid) (Credit to: Spykes ) • • • Slim's Ambush It really just amounted to a hallway and a medium sized room, so a map was not used. • Gamemastery Flip Mat - Warehouse • I'm adapting this encounter a bit. I'm making the hideout an old dwarven outpost that Marek and the thugs have claimed.

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I'm consolidating these two encounters into one using Ice Keep from the Shattered Keeps Map Pack • As the players go deeper into the cave to fight Marek, I will use this cave map from season 11 • This looks like a simple fight with tiles or a simple tavern map like this • Might as well use the map that is made for it • Waterfall Cavern still working on this one. - might have to be a custom job • They made a map for this encounter some time back • Monster Stats • • • • (updated )(Credit to: ) • (Credit to: ) • (Credit to: AlHazred) NPC Artwork • Refrences () • • (MP3) • • • • • • • • • • Resources • • (Credit to: ) • (Not that great) • • (Credit to: Spykes) (a full event calendar can be ) • Letters • (Credit to: ) • • • - (Refrence ) Ideas • I gave my party 1 trinket of black ice yesterday (found during the looting of corpses).

For the moment I am not having any ill affects, however the longer the person currently holding onto it holds onto it the more they will see each conversation and body movement as a threat to them in some way (even if it isn't) and won't know better. • Create a claendar and cross out every day that passes in front of the players to build a sense of time and urgancy. It tells them that the time of day and current day is important. Originally posted by sliceoffruit: The problem is that I only got the adventure about a week ago so I am rushing to finish. What I do is read the adventures guide and then add any relavent information to the wiki one paragraph at a time.

You can image the first 4 pages being the most dense. But once I made a page for each character it should go a LOT faster. I just realized that I should really split up each characters page into five sections, BEFORE ADVENTURE, ACT 1, INTERLUDE, ACT 2, ACT 3 - That way you can quickly figure out what they are suppose to be doing.

But the real benefit for this is providing an Appendix for all the locations, names and refrences in the adventure. Buy crysis 3 pc. The book is NOT shy for hitting you hard with a ton of stuff right off the bat. After figuring out the 20-30 or so refrences it's a pretty fun little adventure to figure out. I would have reorded some sections like put the Preparing the Adventure and the Adventure Synoposis first.

The table of contents at the start is also very useful since it breaks things down in a logical way. Act 1 is broken up into three parts, each respectfully broken up into their own 'steps' if the characters want to jump from one part, or villan, to another just continue them on whichever step they were last at until you feel you should hit them with the Interlude. Asetek chill control software. The villa who has gotten away with the most, or interacted with the adventures the least is the head of the Interlude.

Then during Act 2 same logic as Act 1 except now it's broken into 2 parts (not sure if I'm right about this) and finally Act 3 happens regardless of previous decisions. Anyway- back to it! Should be done with the Adventure Book by tonight Thanks for the possitive reviews. Originally posted by sliceoffruit: I have the Adventure book, Campagin Book and Monsters If you like, you can try using my I will probably have page numbers to it by the end of the week. UPDATE: I scaned all the artwork in both books and added them to the list above. That includes a huge update to Refrences, Character Art and Maps sections.